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ConfirmationDialog¶
Inherits: AcceptDialog < Window < Viewport < Node < Object
Inherited By: EditorCommandPalette, EditorFileDialog, FileDialog, ScriptCreateDialog
Dialog for confirmation of actions.
Description¶
Dialog for confirmation of actions. This dialog inherits from AcceptDialog, but has by default an OK and Cancel button (in host OS order).
To get cancel action, you can use:
get_cancel_button().pressed.connect(self.canceled)
GetCancelButton().Pressed += Canceled;
Properties¶
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min_size |
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size |
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title |
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Methods¶
Property Descriptions¶
String cancel_button_text = "Cancel"
The text displayed by the cancel button (see get_cancel_button).
Method Descriptions¶
Button get_cancel_button ( )
Returns the cancel button.
Warning: This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their CanvasItem.visible property.