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PinJoint3D¶
Inherits: Joint3D < Node3D < Node < Object
Pin joint for 3D PhysicsBodies.
Description¶
Pin joint for 3D rigid bodies. It pins 2 bodies (dynamic or static) together. See also Generic6DOFJoint3D.
Properties¶
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Methods¶
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Enumerations¶
enum Param:
Param PARAM_BIAS = 0
The force with which the pinned objects stay in positional relation to each other. The higher, the stronger.
Param PARAM_DAMPING = 1
The force with which the pinned objects stay in velocity relation to each other. The higher, the stronger.
Param PARAM_IMPULSE_CLAMP = 2
If above 0, this value is the maximum value for an impulse that this Joint3D produces.
Property Descriptions¶
float params/bias = 0.3
The force with which the pinned objects stay in positional relation to each other. The higher, the stronger.
float params/damping = 1.0
The force with which the pinned objects stay in velocity relation to each other. The higher, the stronger.
float params/impulse_clamp = 0.0
If above 0, this value is the maximum value for an impulse that this Joint3D produces.
Method Descriptions¶
float get_param ( Param param ) const
Returns the value of the specified parameter.
void set_param ( Param param, float value )
Sets the value of the specified parameter.