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CurveXYZTexture¶
Inherits: Texture2D < Texture < Resource < RefCounted < Object
A texture that shows 3 different curves (stored on the red, green and blue color channels).
Description¶
Renders 3 given Curves provided to it, on the red, green and blue channels respectively. Compared to using separate CurveTextures, this further simplifies the task of drawing curves and/or saving them as image files.
If you only need to store one curve within a single texture, use CurveTexture instead. See also GradientTexture1D and GradientTexture2D.
Properties¶
resource_local_to_scene |
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Property Descriptions¶
Curve curve_x
The Curve that is rendered onto the texture's red channel.
Curve curve_y
The Curve that is rendered onto the texture's green channel.
Curve curve_z
The Curve that is rendered onto the texture's blue channel.
int width = 256
The width of the texture (in pixels). Higher values make it possible to represent high-frequency data better (such as sudden direction changes), at the cost of increased generation time and memory usage.