Attention: Here be dragons
This is the latest
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Godot.
Checking the stable version of the documentation...
GDScript¶
Inherits: Script < Resource < RefCounted < Object
A script implemented in the GDScript programming language.
Description¶
A script implemented in the GDScript programming language. The script extends the functionality of all objects that instantiate it.
new creates a new instance of the script. Object.set_script extends an existing object, if that object's class matches one of the script's base classes.
Tutorials¶
Methods¶
new ( ... ) vararg |
Method Descriptions¶
Variant new ( ... ) vararg
Returns a new instance of the script.
For example:
var MyClass = load("myclass.gd")
var instance = MyClass.new()
assert(instance.get_script() == MyClass)