Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.

HSplitContainer

Inherits: SplitContainer < Container < Control < CanvasItem < Node < Object

Horizontal split container.

Description

Horizontal split container. See SplitContainer. This goes from left to right.

Tutorials

Theme Properties

int

autohide

1

int

minimum_grab_thickness

6

int

separation

12

Texture2D

grabber


Theme Property Descriptions

int autohide = 1

Boolean value. If 1 (true), the grabber will hide automatically when it isn't under the cursor. If 0 (false), it's always visible.


int minimum_grab_thickness = 6

The minimum thickness of the area users can click on to grab the splitting line. If separation or grabber's thickness are too small, this ensure that the splitting line can still be dragged.


int separation = 12

The space between sides of the container.


Texture2D grabber

The icon used for the grabber drawn in the middle area.