Attention: Here be dragons
This is the latest
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Godot.
Checking the stable version of the documentation...
VisualShaderNodeIf¶
Inherits: VisualShaderNode < Resource < RefCounted < Object
Compares two floating-point numbers in order to return a required vector within the visual shader graph.
Description¶
First two ports are scalar floating-point numbers to compare, third is tolerance comparison amount and last three ports represents a vectors returned if a == b
, a > b
and a < b
respectively.